
Gap handling : Appended to previous track Used interface : Native Win32 interface for Win NT & 2000 Null samples used in CRC calculations : Yes Used drive : HL-DT-STDVDRAM GSA-4120B Adapter: 0 ID: 0įill up missing offset samples with silence : Yesĭelete leading and trailing silent blocks : No Jeremy Soule / The Elder Scrolls III: Morrowind January 2008ĮAC extraction logfile from 28.
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Oblivion The Elder Scrolls Download References The track is a sample of the 44 last seconds of 'Reign of the Septims'.
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However, it is included on the PC and PS3 versions and the GotY edition of the Xbox 360 version. The track 'Auriel's Ascension' is not included on the original Xbox 360 version of the game.The orchestra took the music on a world tour, including an April 2010 performance in Eugene, Oregon, which was attended by Jeremy Soule himself.

A nine-minute medley consisting of Reign of the Septims, Glory of Cyrodiil and Watchman's Ease features as track 11. In 2009, the Czech Philharmonic Chamber Orchestra & Kuehn's Mixed Choir released an album called 'Play! A Video Game Symphony' that consisted of orchestral versions of video game soundtracks. Battle: All of these tracks are randomly played one after another while the player is under attack.ĭevelopment and reception Awards.Dungeon: All of these tracks are randomly played one after another while the player is in a dungeon (Ayleid ruins, caves, forts, mines etc).Public: All of these tracks are randomly played one after another while the player is in a city, inn, house, or chapel.Explore: All of these tracks are randomly played one after another while the player is in the countryside (outside cities and dungeons).Special: These tracks are played at special times during the game.The game divides the tracks into five categories: The tracks 'Success' and 'Death' are not included and are played when the player levels up and dies, respectively. There are 28 tracks in total but only 26 are included in the soundtrack.
